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The second major expansion to the game, Cities and Knights of Catan (later Catan: Cities and Knights), was released in 1998. It also adds gold-producing hexes that allow players to take the resource of their choice. Seafarers adds ships that allow players to cross sea hexes, and includes scenarios in which players explore an archipelago of islands. The first, Seafarers of Catan, was released in 1997 it was later retitled Catan: Seafarers.
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Players may not trade with other players during this phase nor may they trade in with the bank (maritime trade) from their own hand.Īfter releasing the 5- to 6-player extension, Teuber began to publish expansions for the base game. As well as extra components to accommodate more players, the expansion adds an extra building phase to the turn, so that players can participate in the game during each other's turns. In 1996, an extension to allow up to six players was released for the base game. The base game of the Catan series, Catan, is designed for 3–4 players. There are three different types of development cards, including cards worth one victory point knight cards, which allow the player to move the robber as if they had rolled a 7 (but without the remove-half rule) and the third set of cards which allow the player one of three abilities when played.įurther information: List of Settlers of Catan products Resource cards can also be spent to buy a development card. Various other achievements, such as establishing the longest road and the largest army (by playing the most knight cards), grant a player additional victory points. Players score one point for each settlement they own and two for each city. The goal of the game is to reach ten victory points. By building settlements adjacent to ports, players may trade with the bank at three-to-one (three of any single resource type) or two-to-one (two of a specific resource) ratios, depending on the port's location. Players can trade resource cards with each other players may also trade off-island (in effect, with the non-player bank) at a ratio of four-to-one resources for one of any other.
#Catan board game trade build settle upgrade#
On the player's turn, the player may spend resource cards to build roads or settlements, upgrade settlements to cities (which replace existing settlements), or buy development cards. For example, If a player has 9 resource cards, and a 7 is rolled, the player must get rid of 4 cards. In addition, when a 7 is rolled, all players with 8 or more resource cards must discard their choice of half of their cards, rounded down. That player may also steal a resource card from another player with a settlement or city adjacent to the robber's new placement. There is also a robber token, initially placed on the desert if a player rolls 7, the robber must be moved to another hex, which will no longer produce resources until the robber is moved again. For example, if a player has one city and two settlements adjacent to a grain hex, that player would take four grain resource cards if the corresponding number was rolled. Players with a settlement adjacent to a hex containing the number just rolled receive one card of the corresponding resource cities produce two cards of the corresponding resource. On each player's turn, two six-sided dice are rolled to determine which hexes produce resources. Players build by spending resources (wool, grain, lumber, brick, and ore) that are depicted by these resource cards each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce lumber, mountains produce ore, fields produce grain, and pastures produce wool. In 2016, editions of the game were released with a conventional fixed layout board in this configuration, the hexes of which cannot be rearranged. Newer editions of the game began to depict a fixed layout in their manual, which has been proved by computer simulations to be fairly even-handed, and recommend this to be used by beginners. The game board, which represents the island, is composed of hexagonal tiles ( hexes) of different land types, which are laid out randomly at the beginning of each game. Players build settlements, cities, and roads to connect them as they settle the island. The players in the game represent settlers establishing settlements on the fictional island of Catan. This is one of many custom, extra-large Catan boards seen during demonstrations and tournaments at Gen Con. A giant game of Catan being played at Gen Con Indy 2003.
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